by ArtF » Thu Jan 12, 2017 1:10 pm
Richard:
Wow, that looks really good. Im so pleased its starting to work well enough
for people to play. ( I know its a bit difficult to handle and Im trying to alleviate that,
unfortunately its part of a motion controller that was never meant to do so much , the
programs architecture makes it hard to get all these databases to behave..
In answer to your question on color, once I get a bit further I intend to add a video
creation for the kinetics that will do things like color fills for the video output,
but that will take some time while IO try to make it all work more reliably.
Things like vector selection and such are all a bit annoying, Im workin gon
mech's myself though and seeing the troubles and fixing them as I go, and as I can.
Thx for the samples, your doing great!
Art
Richard:
Wow, that looks really good. Im so pleased its starting to work well enough
for people to play. ( I know its a bit difficult to handle and Im trying to alleviate that,
unfortunately its part of a motion controller that was never meant to do so much , the
programs architecture makes it hard to get all these databases to behave..
In answer to your question on color, once I get a bit further I intend to add a video
creation for the kinetics that will do things like color fills for the video output,
but that will take some time while IO try to make it all work more reliably.
Things like vector selection and such are all a bit annoying, Im workin gon
mech's myself though and seeing the troubles and fixing them as I go, and as I can.
Thx for the samples, your doing great!
Art