by ArtF » Sun Jun 18, 2017 5:45 pm
Bryant:
It may be a bug on my end, there is a refresh issue on some machines where the screen is there, but doesn't redraw until changed. It has to do with Gearotic using ribbon menu's that were of an early version before they became standard, it made the forms that make up the various screens interact strangely, but only on some systems. Its a messaging issue
within windows that I periodically try to make better.
You do need the Win7 runtime libraries , but nothing else, for it to
be able to run, but I'm still trying to track down why it occasionally makes a system ignore screen redraws on some screens. Usually its the properties tab, but I have also seen as you describe.
When I get in there next, Ill see if I can add some other diagnostics. The more recent code Ive done doesn't seem to have that issue, but I now use frameworks a bit more advanced in things like Auggie or the new CAD system (Vexx) which is not yet released. I will eventually try to track-down why the issue no longer bites me on those frames but does in gearotics frame. (Which is now getting a bit long in the tooth..).
Art
Bryant:
It may be a bug on my end, there is a refresh issue on some machines where the screen is there, but doesn't redraw until changed. It has to do with Gearotic using ribbon menu's that were of an early version before they became standard, it made the forms that make up the various screens interact strangely, but only on some systems. Its a messaging issue
within windows that I periodically try to make better.
You do need the Win7 runtime libraries , but nothing else, for it to
be able to run, but I'm still trying to track down why it occasionally makes a system ignore screen redraws on some screens. Usually its the properties tab, but I have also seen as you describe.
When I get in there next, Ill see if I can add some other diagnostics. The more recent code Ive done doesn't seem to have that issue, but I now use frameworks a bit more advanced in things like Auggie or the new CAD system (Vexx) which is not yet released. I will eventually try to track-down why the issue no longer bites me on those frames but does in gearotics frame. (Which is now getting a bit long in the tooth..).
Art