by ArtF » Thu Apr 05, 2018 4:35 pm
Hi Rick:
In the global settings is a setting for the data folder you wish to use. By default its in the Gearotic Motion folder and labeled as GearData. That folder can reside anywhere though,
mine for example is on the desktop, I just created a folder of that name there. Use global settings to point your data folder to there. Your gears will show up in a subfolder by the name of the project name. The global settings are in the small gear icon, top left of the applications menu bar.
The DXF's from gearotic are large, mainly due to keeping the curves as accurate as
possible, gears have been made from these dxf's up to 4 foot in diameter, so I try
to keep errors down by not producing them as equivalent curves.
However, you can control them and put them out as curves or at least as simpler
dxf's by running Vexx after you put your gears on the project screen. Run Vexx and
it will have a menu called "Gearotic" in which you can "Get Gears" from Gearotic
as vector data, modify as you wish, then export in Vexx as DXF, or STL. The DXF's from
Vexx are supported by Fusion 360 as well as most DXF programs.
Vexx has tools to convert line segment vector contours to curves as well, but take
note that creating a bezier form of a gear may not be as accurate as the line segment
form. All depends on requirements in the end. Yell if you run into trouble, we're usually around..
Art
Hi Rick:
In the global settings is a setting for the data folder you wish to use. By default its in the Gearotic Motion folder and labeled as GearData. That folder can reside anywhere though,
mine for example is on the desktop, I just created a folder of that name there. Use global settings to point your data folder to there. Your gears will show up in a subfolder by the name of the project name. The global settings are in the small gear icon, top left of the applications menu bar.
The DXF's from gearotic are large, mainly due to keeping the curves as accurate as
possible, gears have been made from these dxf's up to 4 foot in diameter, so I try
to keep errors down by not producing them as equivalent curves.
However, you can control them and put them out as curves or at least as simpler
dxf's by running Vexx after you put your gears on the project screen. Run Vexx and
it will have a menu called "Gearotic" in which you can "Get Gears" from Gearotic
as vector data, modify as you wish, then export in Vexx as DXF, or STL. The DXF's from
Vexx are supported by Fusion 360 as well as most DXF programs.
Vexx has tools to convert line segment vector contours to curves as well, but take
note that creating a bezier form of a gear may not be as accurate as the line segment
form. All depends on requirements in the end. Yell if you run into trouble, we're usually around..
Art