by ArtF » Fri Jan 06, 2023 12:12 pm
Bill:
Version 1.10b is online and should show me exactly what the system error code is that is failing the shader. This should allow
me to get my teeth deeper into the culprit. We're very close I think, I kinda feel it will be something stupid on my part as a
missing support file or something. Ticker is video game tech really, its written in the same way as a video game but attached to
an application interface, so its a bit of a strange marriage as far as timing relationships in the code. As this is my first "Video game"
type of program of this size and nature, I expect I missed something somewhere as the belts are the only item that do as they do
in terms of communication between the graphics card and the program. Its the only time I've used the video card as a computation
unit and was interesting in terms of making it work. (Thats always a dangerous sign for systemic reliability across various hardware).
Hopefully this leads to a solution finally after all this testing. Thanks to you however, the error system is now much
more robust and corrective.
Art
Bill:
Version 1.10b is online and should show me exactly what the system error code is that is failing the shader. This should allow
me to get my teeth deeper into the culprit. We're very close I think, I kinda feel it will be something stupid on my part as a
missing support file or something. Ticker is video game tech really, its written in the same way as a video game but attached to
an application interface, so its a bit of a strange marriage as far as timing relationships in the code. As this is my first "Video game"
type of program of this size and nature, I expect I missed something somewhere as the belts are the only item that do as they do
in terms of communication between the graphics card and the program. Its the only time I've used the video card as a computation
unit and was interesting in terms of making it work. (Thats always a dangerous sign for systemic reliability across various hardware).
Hopefully this leads to a solution finally after all this testing. Thanks to you however, the error system is now much
more robust and corrective.
Art