by ArtF » Sat Apr 27, 2013 3:01 pm
Hi Rick:
It was a limitation of GM that helicals and bevels couldnt have spokes, however, in GT spokes ARE
allowed on helicals, and they automatically show up when loaded into GT. Bevels are special however
in that the way they are built precludes spokes due to complexities in the creation process. I may , but probably wont, allow spokes in bevels at a later date. ( Bevels never really have spokes in industry that Ive seen) Spokes in helicals and pretty much all other types as well as user defined types will be allowed.
I hope to have another version of GT out within a 2-3 week time frame that allow helicals with spokes, herringbone gears and allow the user to change shaft holes, collars and such as well as square shafts,
keyways and such. That much is already written.
Unfortunately, until I get to the stage where GT creates the objects itself, youll have to load GM projects
into GT to see the spokes in helicals, or to do such mod's. GT is my answer to adding the complexities I needed as a programmer to allow for many of the wish list items asked for over the last 2 years. Many of them are coming soon.. many are coming later in the fall in GT when its officially released under a new name ( GT is just a development code name ). At the point GM will cease to exist and the new program will be "Gearotic Motion presents "Christ Knows 1.0" )
Youll then have many more options for creation as well as display.
Thx
Art
Hi Rick:
It was a limitation of GM that helicals and bevels couldnt have spokes, however, in GT spokes ARE
allowed on helicals, and they automatically show up when loaded into GT. Bevels are special however
in that the way they are built precludes spokes due to complexities in the creation process. I may , but probably wont, allow spokes in bevels at a later date. ( Bevels never really have spokes in industry that Ive seen) Spokes in helicals and pretty much all other types as well as user defined types will be allowed.
I hope to have another version of GT out within a 2-3 week time frame that allow helicals with spokes, herringbone gears and allow the user to change shaft holes, collars and such as well as square shafts,
keyways and such. That much is already written.
Unfortunately, until I get to the stage where GT creates the objects itself, youll have to load GM projects
into GT to see the spokes in helicals, or to do such mod's. GT is my answer to adding the complexities I needed as a programmer to allow for many of the wish list items asked for over the last 2 years. Many of them are coming soon.. many are coming later in the fall in GT when its officially released under a new name ( GT is just a development code name ). At the point GM will cease to exist and the new program will be "Gearotic Motion presents "Christ Knows 1.0" )
Youll then have many more options for creation as well as display.
Thx
Art