Time for a test of GT if your up for it.

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Expand view Topic review: Time for a test of GT if your up for it.

Re: Time for a test of GT if your up for it.

by ArtF » Thu Sep 05, 2013 3:15 am

Dave:

  I expect within 3 weeks for a beta release of all modules completed so far.
Should be pretty functional, but some modules will be up to a 1-2 months
after that. Id like full functionality up to GM level before XMas.

Art

Re: Time for a test of GT if your up for it.

by David Sohlstrom » Thu Sep 05, 2013 2:49 am

Just started playing with GT. Any update on when next program update will be.

Dave

Re: Time for a test of GT if your up for it.

by ArtF » Fri Aug 23, 2013 9:47 pm

Ozzie:

  Thx, was primarily a test of if it ran or not. Next version will have re-place item, and delete item..

Art

Re: Time for a test of GT if your up for it.

by ozzie34231 » Fri Aug 23, 2013 7:42 pm

Played with timing pulleys; can't move once placed; can't delete, (I see above).
Looks like you can't make a flying change between metric and imperial; must restart prog?
Looking Good
Ozzie

Re: Time for a test of GT if your up for it.

by ArtF » Thu Aug 22, 2013 4:48 am

Hi John;

  Delete will show up soon, probably by next test .. There are few safeties at the moment, so you CAN place almost anything on anything.
Its all still "roughed-in" pretty much as yet, its taking shape, and personally I like the new interface much better than the old, but we'll see how it holds up in testing. :)

Art

Re: Time for a test of GT if your up for it.

by John T » Thu Aug 22, 2013 3:13 am

Hi Art,
Thanks - that solved the project screen problem.  Naturally I play with spokes and they don't always regenerate for me and I may have to change from epicycloid to involute and back again to get the spokes to generate.

Another thing is that I managed to put a pinion gear on the wrong gear.  In GM a right click would allow a delete - now that doesn't seem to work or is it just too soon in the development.

All sorts on new neat stuff on the screens - its fun exploring.

Thanks
John

Re: Time for a test of GT if your up for it.

by ArtF » Thu Aug 22, 2013 1:02 am

John:

  My fault really..I use a large monitor. Drag the gear tool screen upwards..buttons will
appear to place wheel or pinion... from there youll be fine I suspect. :)

Art

Re: Time for a test of GT if your up for it.

by John T » Wed Aug 21, 2013 11:11 pm

Hi Art,
I failed the intuition test - I can't figure out how to the get the gear from the "tools" screen to the "project" screen.  I can change parameters on the tools screen and I can name and save the project but of course there is nothing on the project screen.

I'm missing something obvious in how to put things on the project screen.

John

Re: Time for a test of GT if your up for it.

by ArtF » Wed Aug 21, 2013 9:56 pm

John:

  You can, but only with pulleys, sprockets and round gears. You can save and reload a project and put out papaer printouts or STL modeals as saved files. 2d DXF will very shortly be ready s I decided to get that running as I ponder the best way to do the toolpaths we'll need. 

Art

Re: Time for a test of GT if your up for it.

by John T » Wed Aug 21, 2013 4:06 pm

Hi Art,
I've "poked" away at most of the buttons I could find and everything seems to work for me (clock gears).  I'm assuming that we can't build a project just yet, but so far so good.

John

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