by ArtF » Sat Mar 04, 2017 12:58 pm
Richard:
No problem, I know the challenge of building these things. You'll find though, as you go, the
shapes become obvious. If a magnet isnt strong enough, replace with another , or move to a position
where it has better attraction. Orange wasn't made from strictly dxf's, I rough such things out, then
build and adjust till I see where the problems lie.
I hope in future to give much better tools for figuring out such things. A new application has been started
with that aim in mind. It'll be awhile before "Vexx" is released in Gearotics package, but my aim is to
remove all the vector tools from Auggie and gearotic and place them in a MUCH better GUI and database
to allow kinetic designs to be more rapidly built and simulated. "Vexx" will be dedicated for vector art,
kinetics and their mechanization.
Art
Richard:
No problem, I know the challenge of building these things. You'll find though, as you go, the
shapes become obvious. If a magnet isnt strong enough, replace with another , or move to a position
where it has better attraction. Orange wasn't made from strictly dxf's, I rough such things out, then
build and adjust till I see where the problems lie.
I hope in future to give much better tools for figuring out such things. A new application has been started
with that aim in mind. It'll be awhile before "Vexx" is released in Gearotics package, but my aim is to
remove all the vector tools from Auggie and gearotic and place them in a MUCH better GUI and database
to allow kinetic designs to be more rapidly built and simulated. "Vexx" will be dedicated for vector art,
kinetics and their mechanization.
Art