Wonky spoke in GM

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Re: Wonky spoke in GM

by ArtF » Thu Oct 17, 2013 1:00 am

Hi:

  Sorry for that. Its due to the way linearization is applied to the spokes, in fact I have found it happening on odd occasions in the epicycloidals teeth as well. I have fixed that earlier this week in GTso it shouldnt happen in future if Im correct as to the cause. I hope to have a release out soon to fix this at least in Gearotic Thoughts. I'll see if I can update GM's processor to stop it from happening as well.

Thx
Art

Wonky spoke in GM

by Eastblock » Wed Oct 16, 2013 8:44 pm

When I select straight spokes one or more of them comes out tapered. It is also tapered in the DXF file I create. See the attached screenshot.

Image

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