Tweakie:
Let me know if you hit a brick wall, Ill dig deeper for you. Ive been
working on the new CAD module for about a year, so my memory is cloudy
on some of Auggies specifics, I always have to go back and figure out how I
did things in questions like this, but in general, for almost every action Auggie takes in reference to hardware, a script is the end handler.
You can open any with LIB, select "Local Edit" and the script library will
open in your scripts MDI window for editing, unless your in programmers mode when it will open in the code debugger. Usually you dont need the debugger module open to do simple changes, its more for developing a complex script or complete hardware libraries.
So if you open for local edit, you can just change the .0002 to .001 and then select LIB again, and press "Check In". If the script has no errors, it will light
up green in its list, otherwise red. From that point forward the base freq will be 1KHZ.
You could also copy the spindle laser library and create one called Spindle PIN library with the same text, but with changes for a pin punch, you can then select which spindle you intend to use on any session. Just ensure you have only 1 spindle type checked green at any time. My thought at the time is that one could have any number of special spindles, lasers, diodes and punches and simply select at run time which device you will use by checking its box. (again be sure only 1 is selected.

). That way the same GCode will run all spindles with no changes.
The same is true of GCode. You can have several GCode libraries where you change the meaning of various GCodes to match the spindles or devices you wish to use. Your G33, for example, could do one thing, where another's G33 could trigger something else.
All this is probably more advanced than you may want to go at this point,
but worth keeping in mind for your future experiments. Auggie is nothing
is not configurable, much more so than Mach3 was. (And it was pretty configurable. )
(This is slightly different from the video so I figured Id mention it. Most users now never have to open the script debugger, local editing on the
main screen is recommended for simpler editing of things like parameters.).
All scripts are in a very simple language called MonkeyC and you'll find its
not very hard to figure out in editing.
Art