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Re: New Release Version 4.90.02

Posted: Sun Nov 24, 2013 5:11 pm
by ArtF
Kirk:

  Thx, Ill add some security code to the delete module.

Art

Re: New Release Version 4.90.02

Posted: Sun Nov 24, 2013 5:12 pm
by ArtF
Hi Guys:

  Ive foudn several bugs and have toughened up several sections for the next release.

Thought you might like to see the sculpture Im working on to illustrate the recoil chrono
escapements. Its at ..
http://www.youtube.com/watch?v=WXr8IHvuwMA

Thx
Art

Re: New Release Version 4.90.02

Posted: Sun Nov 24, 2013 9:13 pm
by John T
Hi Art
I really like your creation. I expected to see that escapement in a clock. But your kinetic creation is just great. It looks like the. "balance" wheel is a little off balance so that you get more rotation in one direction that the other - counter intuitive to my mind.

John

Re: New Release Version 4.90.02

Posted: Sun Nov 24, 2013 10:59 pm
by Ken_Shea
Pretty cool Art,
Not sure what it does but it's fun too watch :)

Re: New Release Version 4.90.02

Posted: Tue Nov 26, 2013 4:39 pm
by SkyMoBot
That's really cool.  Are you going to provide that as a sample project?

Re: New Release Version 4.90.02

Posted: Thu Nov 28, 2013 2:17 am
by ArtF
>>That's really cool.  Are you going to provide that as a sample project?

  Yes, I think Ill use it as a tool to aid in explaining Chrono escapements
in the upcoming video on them, and Im planning on a second video talking
about things to consider if building your own kinetic motor. How they can be
used and what to consider when building one. Ill also post the tap files, dxf's
and drawings for anyone who wishes to build one. There doesnt seem to be any
real classification or name for this genre of kinetic art, so I'm proclaiming
them "tickers" or "Hobbit Clocks" ( Hobbits like the tick but dont care about time.. :-) ),
or at least thats what Ill tell people asking me what the hell is on my wall... lol

    There are two masters of them on the web , Clayton Boyer and David
C Roy, they do absolutely excellent sculptures, if you havent seen them
you really should google them. What Id like to do this coming year is post
a few examples of how they work, how to design them and make them...
if theres interest...Its an interesting study of gravity, escapements and balance...

Art

Re: New Release Version 4.90.02

Posted: Thu Nov 28, 2013 3:06 am
by David Sohlstrom
Art

I DLed what I believe is the current ver. When I change my set up so my C axis is pointed X-- tool paths in 4th axis go all haywire. If I change to X++ paths are fine.

Dave

Re: New Release Version 4.90.02

Posted: Thu Nov 28, 2013 6:10 am
by ArtF
Thx Dave:

  Ill run a check on X-- .. Any idea what seems screwy? Is it an inverted Y axis or something?

Art

Re: New Release Version 4.90.02

Posted: Thu Nov 28, 2013 4:15 pm
by SEOSearch [Crawler]
That would be really cool. As you know I built a kinetic art project using ed legler's concentricity as a guide.
He got his inspiration from the guys you mentioned. I now have Horsing around running for 1hr 30 minutes. Here is a link to the old video before I fixed some issues. http://www.youtube.com/watch?v=zOpZjSS- ... re=mh_lolz  I could only get it to run for 30-40 minutes at first but then found that my spacers were lightly dragging on the bearing shield. Once I fixed that the improvement was substantial.
Thanks again for  making the chrono escapement available.
Dan Mauch
ArtF wrote: >>That's really cool.   Are you going to provide that as a sample project?

  Yes, I think Ill use it as a tool to aid in explaining Chrono escapements
in the upcoming video on them, and Im planning on a second video talking
about things to consider if building your own kinetic motor. How they can be
used and what to consider when building one. Ill also post the tap files, dxf's
and drawings for anyone who wishes to build one. There doesnt seem to be any
real classification or name for this genre of kinetic art, so I'm proclaiming
them "tickers" or "Hobbit Clocks" ( Hobbits like the tick but dont care about time.. :-) ),
or at least thats what Ill tell people asking me what the hell is on my wall... lol

     There are two masters of them on the web , Clayton Boyer and David
C Roy, they do absolutely excellent sculptures, if you havent seen them
you really should google them. What Id like to do this coming year is post
a few examples of how they work, how to design them and make them...
if theres interest...Its an interesting study of gravity, escapements and balance...

Art

Re: New Release Version 4.90.02

Posted: Thu Nov 28, 2013 4:16 pm
by ArtF
David:

  Nver mind.. I found it. Thanks for the bug report, its fixed for next release. Yell if you have need of the fix earlier..

Art