Re: My laser engraver from 0 knowledge to 11.362% .... probably
Posted: Sun Mar 01, 2020 3:19 am
Hi:
I cant speak to cooling, my lasers are air cooled, but when I did use water, I just added some car windshield antifreeze to it.
As to the m3, there is no button set, but it is possible to make a script button to activate an M3. Im just so used to clicking on MDI
where I have an M3 at the top, and I do a single line execute on it, then swap back to code screen, that I never got around to
adding a button to my screen. You only need to find a spot for a button, name it something like MyM3Caller, and then add a script
to your libraries called MyM3Caller(state) and in that script call a Engine.GCode("M3"); Add another to turn it off. I dont advise a
toggle button unless you wish to add some logic to figure out if the m3 is on or off before deciding to turn it off or on..
Art
I cant speak to cooling, my lasers are air cooled, but when I did use water, I just added some car windshield antifreeze to it.
As to the m3, there is no button set, but it is possible to make a script button to activate an M3. Im just so used to clicking on MDI
where I have an M3 at the top, and I do a single line execute on it, then swap back to code screen, that I never got around to
adding a button to my screen. You only need to find a spot for a button, name it something like MyM3Caller, and then add a script
to your libraries called MyM3Caller(state) and in that script call a Engine.GCode("M3"); Add another to turn it off. I dont advise a
toggle button unless you wish to add some logic to figure out if the m3 is on or off before deciding to turn it off or on..
Art