Nice video. As you can see YaNvrNo is already havign fun playing. Its early, but in answer to your question, Auggie will have no attachment to any controller,
its output will be generic or specific as the user configures. A wizard author will not generate GCode statements, he will script a call for motion, which will then be reinterpreted
according to the config. For example, if your controller has G68 , it will spit out G68 , if not, it will use a matrix to change outcoming Gcode from the Gcode stream
to the properly rotated coordinates.
The config will control the axis letters, the prelog and prolog , an any other specifics of the code, the wizard authoring system will be designed for ease of use,
scripting by those who never thought they might program. Powerfull enough though so you can play heavily in the math. Thats the plan. At a minimum the program
will simply be a collection of usefull wizards to generate Gcode for specific modules, and for those donated by its users. It is being designed to be extendable,
with "import new wizard" capability and a forum slot for donated wizards. Great wizards will be compiled into the release with the users name in lights.
Auggie is planned to be free to encourage a community to support it. Scripting can be fun, but more importantly can allow you to create something youd never
talk your friendly programmer into implementing due to a small comunity interest. Im aware that sometimes you just have to build it and they will come,
so Auggie phase:2 ( the Wizard) , is an experimental release as it climbs that mountain to be a motion controller. Its a way for a motion controller to rise
from a usefull prephase in development. It wont be soon, but eventually I will release a beta, then a full release of "Auggie Phase:2" , I hope everyone
will give it a shot, and a series of videos on programming and usage will be produced to help.
The plan for the first wizard to show its power will be a dial maker for 4th axis dial making in a somewhat extreme way. Thats the way I hope to see it happen,
so unless I hit a wall somewhere, we'll see how it goes. This is a side project from gearotic, and is developed in offtime or side by side with Gearotic in my attempt at the
end of the road to have a rather unique full package of design capability in ways not normally seen. At its worst, ti will simply be an icon on your desktop after a
gearotic install.
Thats the plan...
Art