Art
I'm continuing to push the limits of the vector processor's simulation capability. I'm starting to experiment with combining previously created mechs.
My last posted simulation was of a gravity escapement that I wasn't completely happy with. I have since redesigned it to correct the flaws in the escapement timing and then tuned the escapement to get a more regular beat. The attached vcp file is the result of my experiment to combine projects.
I've also changed my procedure to start the escapement portion of the model. I start the simulation and then gently pull the pendulum left until it nearly touches the fixed arm stop & then release it.
I've combined the improved escapement with my previous motion works model. I removed the motor from the motion works model and then linked the escapement vanes with the minute hand gear of the motion works. I scaled the vane motion to the minute hand gear to get slow down the turning of the minute hand.
I've tested the model on a Windows 8 machine & on my dell notebook that runs Win10.
I had the model running for about 1/2hour. Hopefully it runs well on your machine too. I run at 100% simulation speed.
Bill
Simulation A combined gravity escapement and motion works model
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BillM
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Simulation A combined gravity escapement and motion works model
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ArtF
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Re: Simulation A combined gravity escapement and motion works model
Bill:
Now that runs very well indeed. I think you've earned your experts badge in using the
vector processor. I haven't used it in some time so what you've done here is far in excess
of what even I am capable of in there. That thing seems to run perfectly.
Art
Now that runs very well indeed. I think you've earned your experts badge in using the
vector processor. I haven't used it in some time so what you've done here is far in excess
of what even I am capable of in there. That thing seems to run perfectly.
Art