Hi All:
While preparing for the next module I have added a timing mark feature so you can track the syncron state of gear trains.
Youll find a checkmark in the sim panel next to the reverse checkbox. It defaults to off, and when turned on displays ribbons
from the gears zero positions at original placement position. You can then get a feel for how things are syncronising as the simulation
runs. This works for circular gear types only. No other direct changes from yesterdays release o if you dont need this feature, no need
to switch till later.
Art
Version 4.96 released.
Re: Short Survey.....
Hi Again:
As I said in the last post Im about to start the next module, but on reflection its not
terribly important to me exactly which of the following is done next. If you have a prefererance
from the three, pls let me know. I know some may want specifics like bevel machining, but I really
need to complete GT so I can get rid of GM. So from these, which is preferable..
1) Non-Circular Gears.
2) Hypocycloidics
3) Casing/Boxing.
Im leaning towards noncirculars, but its complex and could take abit of time to get
it right, so if you find you want #2 or #3, pls kick in and let me know. #3 is probaly easiest and fastest,
while #2 is somewhere in the middle in terms of complexity. As with all the modules in GT, it
will be written to do more or at least do better compared to GM's module. If your an offline kind of
person but would still like a say, just send your opinion to support@gearotic.com.
Art
As I said in the last post Im about to start the next module, but on reflection its not
terribly important to me exactly which of the following is done next. If you have a prefererance
from the three, pls let me know. I know some may want specifics like bevel machining, but I really
need to complete GT so I can get rid of GM. So from these, which is preferable..
1) Non-Circular Gears.
2) Hypocycloidics
3) Casing/Boxing.
Im leaning towards noncirculars, but its complex and could take abit of time to get
it right, so if you find you want #2 or #3, pls kick in and let me know. #3 is probaly easiest and fastest,
while #2 is somewhere in the middle in terms of complexity. As with all the modules in GT, it
will be written to do more or at least do better compared to GM's module. If your an offline kind of
person but would still like a say, just send your opinion to support@gearotic.com.
Art
Last edited by ArtF on Mon Jan 27, 2014 5:52 pm, edited 1 time in total.
Re: Version 4.96 released.
Hi Art,
My vote is for Non-circulars - i actually use that module a lot.
I know I'll use the other two as well but I can wait for them. I'm looking forward to casing/boxing but I can go into Aspire and do my own, but your's works better for me.
John
PS In gearotic thought, the rim ratio, leg ration and boss ratio words don't appear on my CNC screen the variable boxes do and they do their work but the labels beside them aren't there. It could be my clunky old screen on my CNC because they are there on my "designing" computer. Maybe there is something I need to change in the configuration of the CNC computer? Windows XP home version.
My vote is for Non-circulars - i actually use that module a lot.
I know I'll use the other two as well but I can wait for them. I'm looking forward to casing/boxing but I can go into Aspire and do my own, but your's works better for me.
John
PS In gearotic thought, the rim ratio, leg ration and boss ratio words don't appear on my CNC screen the variable boxes do and they do their work but the labels beside them aren't there. It could be my clunky old screen on my CNC because they are there on my "designing" computer. Maybe there is something I need to change in the configuration of the CNC computer? Windows XP home version.
1% inspiration 99% try, try again
Re: Version 4.96 released.
My vote;
1) Casing/Boxing.
2) Non-Circular Gears.
3) Hypocycloidics
Cheers
8)
1) Casing/Boxing.
2) Non-Circular Gears.
3) Hypocycloidics
Cheers
8)
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Re: Version 4.96 released.
1) Hypocycloidics
2) Casing/Boxing.
3) Non-Circular Gears.
From a sales/marketing point of view, Hypocycloidics come up a lot at cnczone in discussions about DIY 4th axis and other low backlash gearbox situations.
2) Casing/Boxing.
3) Non-Circular Gears.
From a sales/marketing point of view, Hypocycloidics come up a lot at cnczone in discussions about DIY 4th axis and other low backlash gearbox situations.
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Re: Version 4.96 released.
(4) Bevels 
Re: Version 4.96 released.
1) Hypocycloidics
2) Non-Circular Gears.
3) Casing/Boxing.
I vote for bevels too!!!!!
2) Non-Circular Gears.
3) Casing/Boxing.
I vote for bevels too!!!!!
Re: Version 4.96 released.
where does the grasshopper movement fall within the choices ?
Jerry
Jerry
Re: Version 4.96 released.
1) Non-Circular Gears
2) Casing/Boxing (you said easiest and fastest)
3) Hypocycloidics
It's a tough call between 2 and 3, but quicker wins.
And for a wild thought, perhaps a cam (the kind with followers, not computer aided manufacturing) module somewhere in the future.
Kirk
2) Casing/Boxing (you said easiest and fastest)
3) Hypocycloidics
It's a tough call between 2 and 3, but quicker wins.
And for a wild thought, perhaps a cam (the kind with followers, not computer aided manufacturing) module somewhere in the future.
Kirk
Re: Version 4.96 released.
>>PS In gearotic thought, the rim ratio, leg ration and boss ratio words don't appear on my CNC screen the variable boxes do and
Its a resolution issue, if you use more than 1024x768 all labels show up.. Im searching for a solution..
Art
Its a resolution issue, if you use more than 1024x768 all labels show up.. Im searching for a solution..
Art
