The latest version is now online, its primarily the Auggie changes for kinematics. Video is here..
https://www.youtube.com/watch?v=VSc3JNK ... e=youtu.be
I will be adding more videos on the topic, its a complex one , but Ive tried to make it so you
can get into simulating things as easy as possible. There are 3 sample projects ( *.vcp) in the
geardata projects folder donated by YaNvrNo who seems to have too much fun playing with
the various toys available. My thanks to him for all his testing. This module is buggy and needs
more work which of course is ongoing, but Ive had more than one request for the ability to help in beta
testing since the 4 bar section was shown, so this is released early now that I have tested it
for the job of simulating scimitar vanes and such. We'll learn together how useful it is in other areas,
and it is kinda fun to play with in any event.
There is a new board labeled "Mechs" if you wish to contribute any shapes or mechs. Id like to grow
a library of simple shapes that are useful, much like the "Bunch O balls" group. Itd be nice to have funnels
or tunnels a ball can follow, or vanes.. ( nice vanes would be a great way to play.
In any event, Merry XMas, hope you all have a great one..
Art
